CreativeExplorer-MichaelMandaville.com

I work in Film. I live in Martial Arts. I thrive in Imagination.

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So who am I?

I am a Producer-Writer-Director-Novelist-Martial Artist. How's that for a hyphenate! have always worked in film, notably as a Line Producer on all the "Taken" films. I directed two Indie films guerilla style and a web series. I've written novels and over fifty scripts with a third "Hired to Write" or optioned. I've done martial arts most of my life and this path is my steady course for self-improvement always needed in film's highly competitive environment which is my ongoing (meaning I'm buildinng it!) ScholarWarriorWay.com course.

Did you know that if you improve 1/2% each day, then you will be 267% better over one year? Who can compete with that?

Featured Video or Article

WHY I LIKE THIS VIDEO: Kurosawa was a master filmmaker, relying on image to convey his emotions. How he captures emotions with this imagery is conceptually brilliant. I could watch this video a hundred times and always learn more.

AI and Virtual Production Shifts

Unreal Game Engine - Rain

November 06, 20240 min read

Tokyo Rain is one example of the power of Unreal Game Engine. You will see unmoving figures in the background as placeholders. The rain and other effects are only going to improve with version after version.

filmmakingartificial intelligenceunreal game engine
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Michael Mandaville

Michael is a writer, filmmaker and dedicated World War II historian who studies martial arts, action films and is learning more about VFX every single darn day. Oh and a Scholar Warrior

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